Search found 27 matches
- Mon Aug 06, 2018 1:31 pm
- Forum: Using LogMX
- Topic: How to Parse this log?
- Replies: 3
- Views: 17447
Re: How to Parse this log?
Thanks! I'll give these a try as soon as I can and report back here.
- Fri Aug 03, 2018 3:55 pm
- Forum: Using LogMX
- Topic: How to Parse this log?
- Replies: 3
- Views: 17447
Re: How to Parse this log?
I forgot to attach that log. This page is telling me that a *.txt is an invalid extension type. So I've pasted the contents into a Gist.
https://gist.githubusercontent.com/jobe ... tfile1.txt
https://gist.githubusercontent.com/jobe ... tfile1.txt
- Fri Aug 03, 2018 3:00 pm
- Forum: Using LogMX
- Topic: How to Parse this log?
- Replies: 3
- Views: 17447
How to Parse this log?
Hi - when I connect my Android device to my PC via USB and use this command: adb logcat > logs.txt, it will send device logs directly to that file over time. I want to use the LogMX file manager to watch this file and parse updates as they come (or on some short update like 1 second). No built in pa...
- Tue Jul 31, 2018 2:20 am
- Forum: Submitting a feature request
- Topic: Zeroconfig / Bonjour
- Replies: 3
- Views: 16041
Re: Zeroconfig / Bonjour
I used a Bonjour DLL in a C# app that runs on my PC. This is the 'server' if you will. The client code I put together isn't necessarily Bonjour. There was no library that already exists that would run within Unity (.Net 3.5). So I got something working by writing some of my own code and ripping some...
- Mon Jul 30, 2018 12:33 pm
- Forum: Submitting a feature request
- Topic: Zeroconfig / Bonjour
- Replies: 3
- Views: 16041
Zeroconfig / Bonjour
Hi - this isn't a serious request. More of a "wouldn't it be cool if LogMX did this" kind of thing. I use LogMX in many ways. But here is one use case that I have. * LogMX is running on my PC and listening using either my custom TCP manager or the HTTP/S managers. * My client app (which is what I lo...
- Wed Feb 28, 2018 2:00 am
- Forum: Writing a Manager
- Topic: HTTP "listener" Log Manager
- Replies: 11
- Views: 175690
Re: HTTP "listener" Log Manager
Strange - I did not receive it. I checked the spam folders too. I'll email you directly.
- Tue Feb 27, 2018 1:51 pm
- Forum: Writing a Manager
- Topic: HTTP "listener" Log Manager
- Replies: 11
- Views: 175690
Re: HTTP "listener" Log Manager
Thanks Xavier, that sounds fine. I'm using v6.0.301. However, I don't mind updating to the latest stable either.
- Tue Feb 27, 2018 2:41 am
- Forum: Writing a Manager
- Topic: HTTP "listener" Log Manager
- Replies: 11
- Views: 175690
Re: HTTP "listener" Log Manager
Xavier - I've been using this successfully locally. But now that I'm logging from the browser to LogMX, I have run into this security restriction: Failed to load http://localhost:8080/logmx: Response to preflight request doesn't pass access control check: No 'Access-Control-Allow-Origin' header is p...
- Tue Feb 06, 2018 2:08 am
- Forum: Writing a Manager
- Topic: HTTP "listener" Log Manager
- Replies: 11
- Views: 175690
Re: HTTP "listener" Log Manager
Note to anyone else reading this. Xavier did a great job on this and it meets our need perfectly!
- Thu Dec 14, 2017 4:16 pm
- Forum: Writing a Manager
- Topic: HTTP "listener" Log Manager
- Replies: 11
- Views: 175690
Re: HTTP "listener" Log Manager
Hi Xavier, thanks for the response! Let me explain the need. I think most of the log managers read logs from some external source. Like a local file, or a file found at some FTP, SCP, or HTTP location. But in our case we develop game clients. These clients can run locally during dev, on a mobile dev...
- Mon Dec 11, 2017 4:36 pm
- Forum: Writing a Manager
- Topic: HTTP "listener" Log Manager
- Replies: 11
- Views: 175690
HTTP "listener" Log Manager
Hi - TCP isn't natively supported in the browser (outside of the Flash Player). We deploy our game clients to the browser and need to receive logs in realtime directly from a game client to LogMX. We use TCP for this when using Flash games or any game deployed to mobile. But with Unity or any other ...
- Wed Jan 13, 2016 6:15 pm
- Forum: Submitting a feature request
- Topic: Set default export location
- Replies: 4
- Views: 25052
Re: Set default export location
Hi Xavier, All of our logging happens via TCP. So there is no original file location. Most of the time we log via TCP and then just close the tab or clear the contents...hence disposing of it. But when we run into something interesting, (a few times / day) we then choose to export. It is this step t...
- Wed Jan 13, 2016 2:23 am
- Forum: Submitting a feature request
- Topic: Set default export location
- Replies: 4
- Views: 25052
Set default export location
Hi, It is common for us to export to LogMX entries file. But it takes several clicks to save it to the location I want. This location isn't remembered. I request the ability to change the default location. Or, just have it remember the last save location and automatically default it to that spot. Th...
- Wed Sep 30, 2015 1:24 pm
- Forum: Using LogMX
- Topic: Command line documentation
- Replies: 3
- Views: 26456
Re: Command line documentation
Thanks. I am having trouble with getting this right though. Here is the URL for my log manager: glog://TCP:h5g212/10.10.95.12:4455 Here is what I entered (on Windows): logmx.bat --console glog://TCP:h5g212/10.10.95.12:4455 Here is what I see: **SYNTAX ERROR: Please specify at least one option for co...
- Tue Sep 29, 2015 3:01 am
- Forum: Using LogMX
- Topic: Command line documentation
- Replies: 3
- Views: 26456
Command line documentation
Hi, Where can I find information about how to launch LogMX from the command line and control it? Here is specifically what we want to achieve: * Launch LogMX * Open a specific LogManager with the default settings We've created a socket manager that behaves the way we want. It will help us move a lit...